{"acronym":"gpn24","aspect_ratio":"16:9","created_at":"2026-05-25T23:34:23.562+02:00","updated_at":"2026-06-04T23:15:07.458+02:00","title":"Gulaschprogrammiernacht 24","schedule_url":"https://cfp.gulas.ch/gpn24/schedule/","slug":"conferences/gpn/gpn24","event_last_released_at":"2026-06-04T00:00:00.000+02:00","link":"https://entropia.de/GPN24","description":"","webgen_location":"conferences/gpn/gpn24","logo_url":"https://static.media.ccc.de/media/events/gpn/gpn24/logo.svg","images_url":"https://static.media.ccc.de/media/events/gpn/gpn24","recordings_url":"https://cdn.media.ccc.de/events/gpn/gpn24","url":"https://api.media.ccc.de/public/conferences/gpn24","events":[{"guid":"16b987d5-cb75-5e7f-ac1a-29e88a2f1e2b","title":"Industrial Automation and Standardization going Internet - A try to untangle the chaos","subtitle":null,"slug":"gpn24-604-industrial-automation-and-standardization-going-internet-a-try-to-untangle-the-chaos","link":"https://cfp.gulas.ch/gpn24/talk/L7DPSK/","description":"Daten sind das Öl des 21. Jahrhunderts, haben wir gehört. Auch in der Industrie und Fertigung. Hier zeigt sich allerdings eine Lücke zwischen bisherigen Softwaresystemen und den Vorstellungen, Daten in einheitliche Formen zusammenzuführen und die dazu notwendige Kommunikation mit gängiger Security auszustatten.\n\nEin Versuch der Aufklärung, woher die Branche kommt und ein Einblick in aktuelle koordinierte Aktivitäten mit dem Ziel, yet another Standard zu schaffen.\n\nWir, Cube und goetz haben seit 2018 an Kommunikationsstandards im Maschinenbau mitgewirkt. In diesem Talk geben wir zunächst einen Überblick der Systeme, die an der Quelle der gefragten Daten und damit auch die Quelle der besonderen Anforderungen stehen: den Steuerungen.\n\nWeiter geht es mit der Frage: Welche Daten will man denn überhaupt? Und wie bekommt man die aus der Steuerung raus? In einer Welt des Vendor-Lock-In hat sich hier mit OPC UA ein Standard lange genug relevant gehalten, um im Hype um \"Industrie 4.0\"  positiv aufzufallen. Was ist dieses OPC UA und was kann es für industrielles Datensammeln über das Internet leisten?\n\nZum Schluss wollen wir mit einem kleinen Augenzwinkern berichten, wie die Standardisierung von OPC UA Datenmodellen in der Industrie in Deutschland in den letzten Jahren so lief. Wie \"Politik\" eine größere Rolle spielt als Cube frisch von der Uni vermutet hätte. Wie ein gutes Marketing-Konzept einen Schritt zur Seite machen musste und seitdem fliegen darf. Und welche Erfahrungen wir mit GitHub und geteiltem Code in der Maschinenbau Branche machen.\n\nLicensed to the public under https://creativecommons.org/licenses/by/4.0/","original_language":"deu","persons":["Cube","goetz"],"view_count":6,"promoted":false,"date":"2026-06-04T17:00:00.000+02:00","release_date":"2026-06-04T00:00:00.000+02:00","updated_at":"2026-06-04T23:15:05.770+02:00","tags":["L7DPSK","2026","gpn24","Software and Infrastructure","ZKM Kubus","gpn24-deu","Day 1"],"length":3400,"duration":3400,"thumb_url":"https://static.media.ccc.de/media/events/gpn/gpn24/604-16b987d5-cb75-5e7f-ac1a-29e88a2f1e2b.jpg","poster_url":"https://static.media.ccc.de/media/events/gpn/gpn24/604-16b987d5-cb75-5e7f-ac1a-29e88a2f1e2b_preview.jpg","timeline_url":"https://static.media.ccc.de/media/events/gpn/gpn24/604-16b987d5-cb75-5e7f-ac1a-29e88a2f1e2b.timeline.jpg","thumbnails_url":"https://static.media.ccc.de/media/events/gpn/gpn24/604-16b987d5-cb75-5e7f-ac1a-29e88a2f1e2b.thumbnails.vtt","frontend_link":"https://media.ccc.de/v/gpn24-604-industrial-automation-and-standardization-going-internet-a-try-to-untangle-the-chaos","url":"https://api.media.ccc.de/public/events/16b987d5-cb75-5e7f-ac1a-29e88a2f1e2b","conference_title":"Gulaschprogrammiernacht 24","conference_url":"https://api.media.ccc.de/public/conferences/gpn24","related":[]},{"guid":"a89f5d9a-e6cc-5e9a-8cad-0768d49a1583","title":"Vortrag über Glocken","subtitle":null,"slug":"gpn24-591-vortrag-uber-glocken","link":"https://cfp.gulas.ch/gpn24/talk/ZMTFFX/","description":"Vortrag über Glocken, eine kurze Reise hin zu fast sakralen Musikinstrumenten\n\nvor ca 40 Jahren erlernte ich den Beruf des Glockengießers. Der Zuschauer wird Details und  Kuriositäten erfahren. Glocken sind ein Element der abendländischen Kultur. Das Verständniss und die Aufmerksamkeit auf dieses Element unserer Umgebung möchte ich verstärken.\n\nLicensed to the public under https://creativecommons.org/licenses/by/4.0/","original_language":"deu","persons":["Ulf Grabbert"],"view_count":38,"promoted":false,"date":"2026-06-04T17:00:00.000+02:00","release_date":"2026-06-04T00:00:00.000+02:00","updated_at":"2026-06-04T23:15:05.827+02:00","tags":["ZMTFFX","2026","gpn24","Entertainment","ZKM Vortragssaal","gpn24-deu","Day 1"],"length":3608,"duration":3608,"thumb_url":"https://static.media.ccc.de/media/events/gpn/gpn24/591-a89f5d9a-e6cc-5e9a-8cad-0768d49a1583.jpg","poster_url":"https://static.media.ccc.de/media/events/gpn/gpn24/591-a89f5d9a-e6cc-5e9a-8cad-0768d49a1583_preview.jpg","timeline_url":"https://static.media.ccc.de/media/events/gpn/gpn24/591-a89f5d9a-e6cc-5e9a-8cad-0768d49a1583.timeline.jpg","thumbnails_url":"https://static.media.ccc.de/media/events/gpn/gpn24/591-a89f5d9a-e6cc-5e9a-8cad-0768d49a1583.thumbnails.vtt","frontend_link":"https://media.ccc.de/v/gpn24-591-vortrag-uber-glocken","url":"https://api.media.ccc.de/public/events/a89f5d9a-e6cc-5e9a-8cad-0768d49a1583","conference_title":"Gulaschprogrammiernacht 24","conference_url":"https://api.media.ccc.de/public/conferences/gpn24","related":[]},{"guid":"ca894b70-320e-5f7d-ae79-d45dcf630326","title":"Die drei Klammern [] {} () und die BASH","subtitle":null,"slug":"gpn24-622-die-drei-klammern-und-die-bash","link":"https://cfp.gulas.ch/gpn24/talk/DEMH3P/","description":"Die Idee kam bei einem Shell-Vortrag von Leyrer anno 2023:\nes gibt so viele verschiedene Klammer-Typen in der Shell, und so viele verschiedene Einsatzmoeglichkeiten und Bedeutungen. Darueber zu reden, Unterschiede aufzuzeigen und auch Fragen zu beantworten ist das Ziel dieses \"Greybeard Vortrags\" von Leyrer, Martin Schulte und mir.\n\nein kleiner Einblick ins Thema:\ngpn24\n(gpn24)\n{gpn24}\n{ gpn24 }\n{ gpn24 ; }\n\nls -l [gpn24]\n\nuvam.\n\nmartin@leyrer.priv.at\n\nLicensed to the public under https://creativecommons.org/licenses/by/4.0/","original_language":"deu","persons":["Harald","Martin Schulte","leyrer"],"view_count":26,"promoted":false,"date":"2026-06-04T20:00:00.000+02:00","release_date":"2026-06-04T00:00:00.000+02:00","updated_at":"2026-06-04T23:15:05.788+02:00","tags":["DEMH3P","2026","gpn24","Software and Infrastructure","ZKM Kubus","gpn24-deu","Day 1"],"length":3569,"duration":3569,"thumb_url":"https://static.media.ccc.de/media/events/gpn/gpn24/622-ca894b70-320e-5f7d-ae79-d45dcf630326.jpg","poster_url":"https://static.media.ccc.de/media/events/gpn/gpn24/622-ca894b70-320e-5f7d-ae79-d45dcf630326_preview.jpg","timeline_url":"https://static.media.ccc.de/media/events/gpn/gpn24/622-ca894b70-320e-5f7d-ae79-d45dcf630326.timeline.jpg","thumbnails_url":"https://static.media.ccc.de/media/events/gpn/gpn24/622-ca894b70-320e-5f7d-ae79-d45dcf630326.thumbnails.vtt","frontend_link":"https://media.ccc.de/v/gpn24-622-die-drei-klammern-und-die-bash","url":"https://api.media.ccc.de/public/events/ca894b70-320e-5f7d-ae79-d45dcf630326","conference_title":"Gulaschprogrammiernacht 24","conference_url":"https://api.media.ccc.de/public/conferences/gpn24","related":[]},{"guid":"20859f4d-afa2-5f8a-83f1-8c90b1b90e35","title":"Opening - What to hack","subtitle":null,"slug":"gpn24-552-opening-what-to-hack","link":"https://cfp.gulas.ch/gpn24/talk/SZWBB9/","description":"What to hack – das Opening der Gulaschprogrammiernacht. Handtuch, Zahnbürste und ein Projekt: mehr braucht es nicht. Oder vielleicht doch?\n\nNach einer kurzen Geschichtsstunde über den Ort und die vergangenen 23 Gulaschprogrammiernächte werfen wir gemeinsam einen Blick auf die kommenden vier Tage und drei Nächte.\n\nBeim What To Hack Opening erhaltet ihr einen Überblick und einen Wegweiser durch das Event. Damit ihr vor lauter Hacks keine Bytes mehr seht, geben wir euch einen Einblick in die wichtigsten Elemente und die skurrilsten Auswüchse.\n\nLicensed to the public under https://creativecommons.org/licenses/by/4.0/","original_language":"deu","persons":["Christian Lölkes","Eve Entropia"],"view_count":94,"promoted":false,"date":"2026-06-04T16:00:00.000+02:00","release_date":"2026-06-04T00:00:00.000+02:00","updated_at":"2026-06-04T23:15:06.248+02:00","tags":["SZWBB9","2026","gpn24","Entropia / CCC","ZKM Medientheater","gpn24-deu","Day 1"],"length":1896,"duration":1896,"thumb_url":"https://static.media.ccc.de/media/events/gpn/gpn24/552-20859f4d-afa2-5f8a-83f1-8c90b1b90e35.jpg","poster_url":"https://static.media.ccc.de/media/events/gpn/gpn24/552-20859f4d-afa2-5f8a-83f1-8c90b1b90e35_preview.jpg","timeline_url":"https://static.media.ccc.de/media/events/gpn/gpn24/552-20859f4d-afa2-5f8a-83f1-8c90b1b90e35.timeline.jpg","thumbnails_url":"https://static.media.ccc.de/media/events/gpn/gpn24/552-20859f4d-afa2-5f8a-83f1-8c90b1b90e35.thumbnails.vtt","frontend_link":"https://media.ccc.de/v/gpn24-552-opening-what-to-hack","url":"https://api.media.ccc.de/public/events/20859f4d-afa2-5f8a-83f1-8c90b1b90e35","conference_title":"Gulaschprogrammiernacht 24","conference_url":"https://api.media.ccc.de/public/conferences/gpn24","related":[]},{"guid":"724d0ad4-f49a-5c1f-b16c-820595a6bb92","title":"Trollen leicht gemacht - Helfen auf der GPN24","subtitle":null,"slug":"gpn24-460-trollen-leicht-gemacht-helfen-auf-der-gpn24","link":"https://cfp.gulas.ch/gpn24/talk/QS3XXR/","description":"Einen Einführung ins Trollen.\nWas sind Trolle? Was macht sie so unglaublich toll und wieso wäre die GPN ohne sie nicht möglich? Wie funktioniert das Trollsystem?\nDiese und mehr Fragen beantworten wir hier.\n\nWir erklären die Basics für Trolle (Helfende) auf der GPN. Ob du das erste Mal bei der GPN mithelfen möchtest oder schon immer dabei bist.\n\nLicensed to the public under https://creativecommons.org/licenses/by/4.0/","original_language":"deu","persons":["sarahfops"],"view_count":20,"promoted":false,"date":"2026-06-04T17:00:00.000+02:00","release_date":"2026-06-04T00:00:00.000+02:00","updated_at":"2026-06-04T23:15:05.270+02:00","tags":["QS3XXR","2026","gpn24","Entropia / CCC","ZKM Medientheater","gpn24-deu","Day 1"],"length":1208,"duration":1208,"thumb_url":"https://static.media.ccc.de/media/events/gpn/gpn24/460-724d0ad4-f49a-5c1f-b16c-820595a6bb92.jpg","poster_url":"https://static.media.ccc.de/media/events/gpn/gpn24/460-724d0ad4-f49a-5c1f-b16c-820595a6bb92_preview.jpg","timeline_url":"https://static.media.ccc.de/media/events/gpn/gpn24/460-724d0ad4-f49a-5c1f-b16c-820595a6bb92.timeline.jpg","thumbnails_url":"https://static.media.ccc.de/media/events/gpn/gpn24/460-724d0ad4-f49a-5c1f-b16c-820595a6bb92.thumbnails.vtt","frontend_link":"https://media.ccc.de/v/gpn24-460-trollen-leicht-gemacht-helfen-auf-der-gpn24","url":"https://api.media.ccc.de/public/events/724d0ad4-f49a-5c1f-b16c-820595a6bb92","conference_title":"Gulaschprogrammiernacht 24","conference_url":"https://api.media.ccc.de/public/conferences/gpn24","related":[]},{"guid":"b5f7f940-1a96-5d03-a15a-182c8eb63f99","title":"Howl: »Elite Force Voyager Online« Video Game Performance Reenacted","subtitle":null,"slug":"gpn24-690-howl-elite-force-voyager-online-video-game-performance-reenacted","link":"https://cfp.gulas.ch/gpn24/talk/PLRFN8/","description":"The American artist Joseph DeLappe is considered a pioneer of video game–based performance art and among the first artists to systematically use virtual online game worlds as sites of artistic intervention. To mark the 25th anniversary of his online performance Howl: Elite Force Voyager Online (2001), DeLappe is restaging the work for the first time in a slightly abridged version before a live audience.\n\nPlaying as “Allen Ginsberg,” DeLappe (*1963, San Francisco, US) joins online sessions of the multiplayer shooter Star Trek™: Voyager – Elite Force (2000) and explores the in-game chat as a poetic medium. Line by line, he types Allen Ginsberg’s famous and controversial Beat poem Howl (1955) into the chat interface in real time while reciting it aloud. He does not shoot. He stands still and types. The text appears on screen in real time, visible to other players in small fragments as the performance unfolds. \n\nHowl: Elite Force Voyager Online was created in 2001 in the privacy of DeLappe’s studio in Reno, Nevada. Lasting over five hours, the performance was directed exclusively at players who happening to be in the same virtual space of the popular online shooter. The work originated in the artist’s early exploration of digital network environments as spaces of social, political, and aesthetic negotiation. As early as the late 1990s, he understood the then-emerging online game worlds as a new form of digital public sphere and conceived of the performance as a kind of digital street art project: Why play the game and follow its rules? What would happen if someone entered an online shooter and recited poetry instead of firing a weapon?\n\nBy subverting the functional logic of the game, DeLappe transformed the virtual space into a stage for poetic and media-critical intervention. In doing so, he challenged players to reconsider their relationship to the video game world and its social function and invited them – sometimes reluctantly, sometimes with amusement – to engage with poetry.\n\nDeLappe further developed this performance method in later well-known works such as Quake/Friends (2003) and dead-in-iraq (2006–2011), and paved the way for numerous other experimental works in video game performance art.\n\n**To join the performance as a player, follow these steps:**\n \n1.   Download the Windows or Linux client, (this is a free\nversion of the game’s multiplayer element made with permission from the\ndeveloper) \na.   https://last-outpost.net/index.php?page=holomatch \n2.   Install on a windows pc or Linux\n3.   Open and go to “multimatch” \n4.   click “specify server” and enter IP address  37.120.173.241:27960\n5.   Play the game as you would \n6.   Please be respectful towards the community\n\nLicensed to the public under https://creativecommons.org/licenses/by/4.0/","original_language":"eng","persons":["Laura C. S.","Joseph DeLappe","Rene Garcia Cepeda"],"view_count":40,"promoted":false,"date":"2026-06-04T12:00:00.000+02:00","release_date":"2026-06-04T00:00:00.000+02:00","updated_at":"2026-06-04T23:15:07.455+02:00","tags":["PLRFN8","2026","gpn24","Art, Culture and Games","ZKM Vortragssaal","gpn24-eng","Day 1"],"length":12973,"duration":12973,"thumb_url":"https://static.media.ccc.de/media/events/gpn/gpn24/690-b5f7f940-1a96-5d03-a15a-182c8eb63f99.jpg","poster_url":"https://static.media.ccc.de/media/events/gpn/gpn24/690-b5f7f940-1a96-5d03-a15a-182c8eb63f99_preview.jpg","timeline_url":"https://static.media.ccc.de/media/events/gpn/gpn24/690-b5f7f940-1a96-5d03-a15a-182c8eb63f99.timeline.jpg","thumbnails_url":"https://static.media.ccc.de/media/events/gpn/gpn24/690-b5f7f940-1a96-5d03-a15a-182c8eb63f99.thumbnails.vtt","frontend_link":"https://media.ccc.de/v/gpn24-690-howl-elite-force-voyager-online-video-game-performance-reenacted","url":"https://api.media.ccc.de/public/events/b5f7f940-1a96-5d03-a15a-182c8eb63f99","conference_title":"Gulaschprogrammiernacht 24","conference_url":"https://api.media.ccc.de/public/conferences/gpn24","related":[]},{"guid":"4af7a451-5147-55bc-b222-a046842b13a1","title":"forgejo for foss files - die Reise von Github zu Forgejo","subtitle":null,"slug":"gpn24-626-forgejo-for-foss-files-die-reise-von-github-zu-forgejo","link":"https://cfp.gulas.ch/gpn24/talk/FG83QW/","description":"Github für offene, communitybasierte Projekte? Das hat keine Zukunft, wie sich in den letzten Jahren immer stärker gezeigt hat.\n\nZum Glück gibt es eine Alternative: Forgejo bietet die Möglichkeit, alles nötige für FOSS-Softwareentwicklung selbst zu hosten, und wird von einer Community getragen.\n\nEgal ob das eigene Forgejo unter dem Schreibtisch, eine Instanz vom Hackspace, oder Codeberg: Der Umstieg ist eine Reise, die viele Chancen bieten kann, aber auch noch einige Herausforderungen mit sich bringt.\nWie ist das eigentlich mit der CI? Was heißt die dezentralisierung des Ökosystems für gemeinsame Entwicklung?\nUnd was bringt die Zukunft?\n\nSeit der letzten GPN habe ich (fast) alles auf Codeberg und andere Instanzen migriert, und Berichte euch von dieser Reise: Was hat geklappt, was musste man extra tun, was lief nicht so gut?\n\nEbenso möchte ich euch motivieren, eure Communityprojekte einzupacken, und weiter in die dezentrale Welt zu reisen - in diesem Talk zeige ich euch, wie das geht!\n\nLicensed to the public under https://creativecommons.org/licenses/by/4.0/","original_language":"deu","persons":["margau"],"view_count":6,"promoted":false,"date":"2026-06-04T21:15:00.000+02:00","release_date":"2026-06-04T00:00:00.000+02:00","updated_at":"2026-06-04T23:15:06.265+02:00","tags":["FG83QW","2026","gpn24","Politics, Society and Ethics","ZKM Kubus","gpn24-deu","Day 1"],"length":1311,"duration":1311,"thumb_url":"https://static.media.ccc.de/media/events/gpn/gpn24/626-4af7a451-5147-55bc-b222-a046842b13a1.jpg","poster_url":"https://static.media.ccc.de/media/events/gpn/gpn24/626-4af7a451-5147-55bc-b222-a046842b13a1_preview.jpg","timeline_url":"https://static.media.ccc.de/media/events/gpn/gpn24/626-4af7a451-5147-55bc-b222-a046842b13a1.timeline.jpg","thumbnails_url":"https://static.media.ccc.de/media/events/gpn/gpn24/626-4af7a451-5147-55bc-b222-a046842b13a1.thumbnails.vtt","frontend_link":"https://media.ccc.de/v/gpn24-626-forgejo-for-foss-files-die-reise-von-github-zu-forgejo","url":"https://api.media.ccc.de/public/events/4af7a451-5147-55bc-b222-a046842b13a1","conference_title":"Gulaschprogrammiernacht 24","conference_url":"https://api.media.ccc.de/public/conferences/gpn24","related":[]}]}