{"guid":"e946585d-bfdc-5f7f-a037-9828848bd358","title":"Learnings from Our first 3D Game in Godot","subtitle":null,"slug":"lgm-2026-110685-learnings-from-our-first-3d-game-in-godot","link":"https://pretalx.c3voc.de/lgm-2026/talk/TEGTWF/","description":"We are motionensemble, a small independent Animation Studio which mainly makes short explainers and shortfilms for small NGOs.\n\nIn late 2025 we made our very first game. We chose the Godot (open source Game-) Engine because it had to run in a browser but we also wanted to utilize our favorite 3D tool in the process: Blender.\n\nWe would like to share our experience about the process:\n\n    What it was like making our first game.\n    How easy / hard it was to adapt to the new tool and…\n    give some broad overview how godot can be used to make pretty much anything: 2D / 3D Apps, Games, simple websites and even interactive books to learn something etc.\n\nLicensed to the public under https://creativecommons.org/licenses/by/4.0/","original_language":"eng","persons":["Alexander Lehmann"],"view_count":0,"promoted":false,"date":"2026-04-25T11:25:00.000+02:00","release_date":"2026-04-25T00:00:00.000+02:00","updated_at":"2026-04-25T19:06:05.576+02:00","tags":["TEGTWF","2026","lgm2026","Zollhof","lgm2026-eng","Day 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